Monday, October 29, 2018

Frightful Fridays! Frogtober! Double Frogon

Frogtober's end is drawing nigh, but I've got three more monsters to share with you before we're done. Today's Inktober theme is "double," and it seems appropriate this time to use the theme in the monster's name. The double frogon is a dragon that splits itself into two bodies that act somewhat autonomously. Since they share a mind, the two bodies work together marvelously and use many teamwork feats to their advantage. To offset two sets of attack, they split their hit points. Each each frogon twin only starts with 128 hit points, which might make them easy to one shot before they can even benefit from ganging up on an opponent.

I hope you enjoy the double frogon, and I'll be back tomorrow with another monster!

(art will be added to this post and in a new post when I receive it from Hugo)

These two creatures are identical in appearance, having a frog-like head, forelimbs, and underbody along with reptilian wings, scales on its back and sides, and lizard-like rear limbs. The pair mirror each other’s moves.
Double Frogon      CR 16
XP 76,800
LE Large dragon
Init +10; Senses darkvision 60 ft., low-light vision, scent; Perception +21
AC 31, touch 15, flat-footed 25 (+6 Dex, +16 natural, 1 size)
hp 256 (19d12+133)
Fort +18, Ref +17, Will +17
Defensive Abilities of one mind; DR 15/magic; Immune paralysis, sleep; Resist fire 20; SR 27
Speed 40 ft., fly 50 ft. (good)
Melee bite +27 (3d6+8/1920), 2 claws +26 (2d8+8)
Space 10 ft.; Reach 5 ft.
Special Attacks breath weapon (30-ft. cone, 10d6 fire damage, Reflex DC 26 for half, usable every 1d4 rounds), simultaneous breath, twin rend
Spell-Like Abilities (CL 19th; concentration +22)
   3/day—dispel magic, liberating command[UC], true strike
   1/day—break enchantment, form of the dragon III, haste
Str 26, Dex 22, Con 25, Int 13, Wis 18, Cha 17
Base Atk +19; CMB +28; CMD 44 (48 vs. trip)
Feats Coordinated Defense[APG], Improved Critical (bite), Improved Initiative, Iron Will, Outflank[APG], Pack Attack[UC], Paired Opportunists[APG], Precise Strike[APG], Shake It Off[UC], Weapon Focus (bite)
Skills Appraise +23, Fly +14, Intimidate +25, Knowledge (arcana) +23, Knowledge (nature) +23, Perception +21, Spellcraft +20, Stealth +10, Use Magic Device +25
Languages Draconic, Infernal
SQ dual dragons
Environment any
Organization solitary, pair, or binaria (4, 8, or 16)
Treasure standard
Breath Weapon (Su) A double frogon is immune to its twin’s breath weapon, but not breath weapons from other double frogons.
Dual Dragons (Ex) A double frogon is a single creature in two identical bodies. At the beginning of combat, its hit points are distributed equally among the two bodies. If the two bodies are adjacent at the end of the double frogon’s turn, it can redistribute the remaining hit points however it wishes. A double frogon rolls twice for initiative and takes the best result. Both bodies act on the same initiative count, so a body with changed initiative (due to Dexterity damage, or spells or effects that change initiative) causes both bodies to change initiative count. The double frogon has a pool of spell-like abilities. Either body can use a spell-like ability, but it counts against the total number of uses for the double frogon. If a body uses a spell-like ability with a target of “you,” both bodies benefit from the spell-like ability if they are adjacent to each other when the spell-like ability is used.
If both bodies are targeted by the same spell or effect, they each receive an independent saving throw to resist the spell or effect.
If one of the bodies dies, the remaining body is shaken until it can generate a replacement body, a process that takes 1 hour.
Of One Mind (Su) If one of a double frogon’s bodies suffers from a mind-affecting effect or spell, but the other body is not affected, the other body can attempt a Will save against the spell or effect. If the other body is successful, the affected body can retry the save, with a +4 bonus, at the beginning of the double frogon’s turn. The double frogon can only use this ability once per effect or spell.
Simultaneous Breath (Su) Both a double frogon’s bodies use their breath weapons at the same time. They do not have to overlap their breath weapons (though they often do). When the double frogon rolls for the duration between breath weapon uses, it rolls twice and uses the lower result.
Twin Rend (Ex) If a double frogon hits the same target with claw attacks from each of its bodies, the pair can rend the target, dealing claw damage plus 11/2 its Strength bonus (2d8+12 for a typical double frogon). If the double frogon hits the same target with at least four claws (two from each body), it can rend the target a second time.

Double frogons are unusual dragons crossed with ancient devils that looked like frogs. The frog devils were eradicated when they to usurp the rulership of Hell, but their progeny live on, largely ignorant of their ancestors and their plots. All double frogons have twinned bodies, which share a strong mental link, allowing them to work together seamlessly in combat. The creatures have an obsession with the number two, and its powers, to the extent that they take draconian measures when they discover double frogon parents have produced an odd number of offspring. Such a blasphemous event results in the death of all frogons, and, considering their intense fixation with the number two, the parents themselves may take measures to eradicate their offspring and themselves. This obsession may explain why double frogons refuse to attack identical twins, even if doing so proves tactically unsound.

A typical double frogon body measures 12 feet in length and weighs 1,500 pounds. A double frogon can live up to 500 years.

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