I hope the weeping willow dragon is to your liking (along with all the other spooky monsters from this week), and I'll be back on Friday with another monster. As always, thanks for reading!
This draconic creature
has bark-like skin and leaves drooping down to the ground. It glares with cold
menace.
Weeping Willow Dragon
NE dragon
BASE STATISTICS
CR 5; Size Small; Hit Dice 6d12
Speed 60 ft.
Natural Armor +5;
Breath Weapon cone, 2d6 negative
energy
Str 13, Dex 15, Con 14, Int 10, Wis 13, Cha 10
ECOLOGY
Environment any
land (graveyards)
Organization
solitary
Treasure double
SPECIAL ABILITIES
Call to the Dead (Su)
An old or older weeping willow dragon can affect intelligent undead with
mind-affecting effects.
Gloom (Su) A very
young or older weeping willow dragon reduces the illumination level in a
30-foot radius by one step to a minimum of dim light (it does not affect areas
of dim light or darker). This darkness is treated as a 2nd-level spell for
purposes of overcoming it. An adult or older dragon reduces the illumination
level by up to two steps, increases the radius to 60 feet, and can reduce the
illumination level to darkness. Its darkness is treated as a 4th-level spell. A
wyrm or older dragon reduces the illumination level by up to three steps,
increases the radius to 90 feet, and can create an area of darkness similar to
that created by deeper darkness. Its darkness
is treated as a 7th-level spell.
Immune to Negative
Energy (Su) A weeping willow dragon takes no damage from negative energy.
It is also immune to ability drain and energy drain.
Living Graveyard (Su)
A great wyrm weeping willow dragon can bring the graveyard it calls home to
life. This acts as per the animate
objects spell, but it can choose different objects as a swift action at the
beginning of its turn.
Plant Traits (Ex)
In addition to dragon immunities, a weeping willow has plant immunities
(mind-affecting effects, poison, polymorph, and stunning).
Spell-Like Abilities
(Sp) A weeping willow dragon gains the following spell-like abilities,
usable at will upon reaching the listed age category. Young—ghost sound; Juvenile—ray of enfeeblement; Adult—command undead; Old—enervation; Ancient—eyebite;
Great wyrm—finger of death.
Undead Guardian (Su)
An young adult or older weeping willow dragon grants channel resistance to undead
within its frightful presence aura. The bonus equal the dragon’s Charisma
modifier.
See in Darkness (Su)
An ancient or older weeping willow dragon can see in magical darkness.
Age Category
|
Special Abilities
|
Caster Level
|
Wyrmling
|
Immune to negative energy, plant traits
|
—
|
Very young
|
Gloom
|
—
|
Young
|
Ghost sound
|
—
|
Juvenile
|
Frightful presence, deathwatch
|
1st
|
Young adult
|
DR 5/good and magic, spell resistance, undead guardian
|
3rd
|
Adult
|
Death knell
|
5th
|
Mature adult
|
DR 10/magic
|
7th
|
Old
|
Call to the dead, enervation
|
9th
|
Very old
|
DR 15/magic
|
11th
|
Ancient
|
Eyebite, see in
darkness
|
13th
|
Wyrm
|
DR 20/magic
|
15th
|
Great wyrm
|
finger of death,
living graveyard
|
17th
|
Young Weeping Willow
Dragon CR 9
XP 6,400
NE Large dragon
Init +5; Senses dragon senses; Perception +15
Aura gloom (30
ft.)
DEFENSE
AC 21, touch 10,
flat-footed 20 (+1 Dex, +11 natural, –1 size)
hp 105 (10d12+40)
Fort +11, Ref +8, Will +9
Immune ability
drain, energy drain, negative energy, plant traits
OFFENSE
Speed 60 ft., fly
200 ft. (poor)
Melee bite +15
(2d6+5), 2 claws +14 (1d8+5), tail slap +12 (1d6+2), wing +12 (1d8+2)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks
breath weapon (40-ft. cone, DC 19, 6d6 negative energy)
Spell-Like Abilities
(CL 10th; concentration +11)
At will—ghost sound (DC 11)
STATISTICS
Str 21, Dex 13, Con 18, Int 12, Wis 15, Cha 12
Base Atk +10; CMB +16 (+18 bull rush); CMD 27 (29 vs. bull rush, 31 vs. trip)
Feats Improved
Bull Rush, Improved Initiative, Multiattack, Power Attack, Weapon Focus (bite)
Skills Appraise
+9, Fly +3, Heal +15, Intimidate +14, Knowledge (nature) +14, Knowledge
(religion) +14, Perception +15, Spellcraft +14
Languages Common,
Draconic, Sylvan
Adult Weeping Willow
Dragon CR 13
XP 25,600
NE Huge dragon
Init +4; Senses dragon senses, see in darkness;
Perception +23
Aura frightful
presence (180 ft., DC 21), gloom (60 ft.)
DEFENSE
AC 28, touch 8,
flat-footed 28 (+20 natural, –2 size)
hp 200 (16d12+96)
Fort +16, Ref +10, Will +14
DR 5/magic; Immune ability drain, energy drain, negative
energy, plant traits; SR 24
OFFENSE
Speed 60 ft., fly
200 ft. (poor)
Melee bite +23
(2d8+8), 2 claws +22 (2d6+8), tail slap +20 (2d6+4), wing +20 (1d8+4)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks
breath weapon (50-ft. cone, 12d6 negative energy), crush
Spell-Like Abilities
(CL 16th; concentration +19)
At will—deathwatch, death knell (DC 16), ghost
sound (DC 13)
Sorcerer Spells Known
(CL 5th; concentration +8)
2nd (5/day)—blindness/deafness (DC 16), unshakable chillUM (DC 16)
1st (7/day)—alarm, chill touch (DC 15), detect
undead, ray of sickeningUM
(DC 15)
0 (at will)—bleed (DC 14), detect magic, disrupt undead,
penumbraUM, ray of frost, touch of fatigue (DC 14)
STATISTICS
Str 27, Dex 11, Con 22, Int 16, Wis 19, Cha 16
Base Atk +16; CMB +26 (+28 bull rush); CMD 36 (38 vs. bull rush, 40 vs. trip)
Feats Improved
Bull Rush, Improved Initiative, Improved Vital Strike, Multiattack, Power
Attack, Spell Focus (necromancy), Vital Strike, Weapon Focus (bite)
Skills Appraise
+11, Bluff +9, Fly +3, Heal +23, Intimidate +22, Knowledge (nature) +22,
Knowledge (religion) +22, Perception +23, Spellcraft +22, Stealth +11, Use
Magic Device +22
Languages Aklo,
Common, Draconic, Sylvan, Undercommon
SQ undead
guardian
Ancient Weeping
Willow Dragon CR 18
XP 153,600
NE Gargantuan dragon
Init +3; Senses dragon senses, see in darkness;
Perception +33
Aura frightful
presence (300 ft., DC 27), gloom (90 ft.)
DEFENSE
AC 34, touch 5,
flat-footed 34 (–1 Dex, +29 natural, –4 size)
hp 348
(24d12+192)
Fort +22, Ref +13, Will +20
DR 15/magic; Immune ability drain, energy drain, negative
energy, plant traits; SR 30
OFFENSE
Speed 60 ft., fly
250 ft. (clumsy)
Melee bite +33
(4d6+12), 2 claws +32 (2d8+12), tail slap +30 (2d8+6), wing +30 (2d6+6)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks
breath weapon (60-ft. cone, 20d6 negative energy), crush, tail sweep
Spell-Like Abilities
(CL 24th; concentration +29)
At will—death knell (DC 19), deathwatch, enervation, eyebite (DC
23), ghost sound (DC 15)
Sorcerer Spells Known
(CL 13th; concentration +18)
6th (4/day)—circle of death (DC 23), disintegrate (DC 21)
5th (7/day)—hold monster (DC 20), magic
jar (DC 22), suffocationAPG
(DC 22)
4th (7/day)—animate dead, charm monster (DC 19), enervation,
phantasmal killer (DC 19)
3rd (7/day)—lesser animate deadUM, displacement, ray of exhaustion (DC 20), vampiric
touch
2nd (7/day)—blindness/deafness (DC 19), command undead (DC 19), false life, spectral hand, unshakable
chillUM (DC 19)
1st (8/day)—chill touch (DC 18), detect undead, ray of enfeeblement (DC 18), ray
of sickeningUM (DC 18), shield
0 (at will)—arcane mark, bleed (DC 17), dancing lights,
detect magic, disrupt undead, mage hand,
penumbraUM, ray of frost, touch of fatigue (DC 17)
STATISTICS
Str 35, Dex 9, Con 26, Int 20, Wis 23, Cha 20
Base Atk +24; CMB +40 (+42 bull rush); CMD 49 (51 vs. bull rush, 53 vs. trip)
Feats Greater
Spell Focus (necromancy), Greater Vital Strike, Improved Bull Rush, Improved
Initiative, Improved Vital Strike, Multiattack, Persistent SpellAPG,
Power Attack, Quicken Spell, Spell Focus (necromancy), Vital Strike, Weapon
Focus (bite)
Skills Appraise
+32, Bluff +32, Fly +4, Heal +33, Intimidate +32, Knowledge (nature) +32,
Knowledge (religion) +32, Perception +33, Sense Motive +33, Spellcraft +32,
Stealth +6, Use Magic Device +24
Languages
Abyssal, Aklo, Common, Draconic, Infernal, Sylvan, Undercommon