I hope you enjoy the redwood golem, and I'll be back again with another monster (hopefully on Friday). Thanks for reading!
This gigantic lion
appears carved from a single, enormous chunk of wood. It has remarkable
articulation and moves with grace belying its appearance.
Redwood Golem CR 14
XP 38,400
N Huge construct
Init –2;
Senses darkvision 60 ft., low-light
vision; Perception +16
DEFENSE
AC 30, touch 6,
flat-footed 30 (–2 Dex, +24 natural, –2 size)
hp 163 (19d10+59)
Fort +6, Ref +4, Will +12
DR 15/adamantine
and piercing; Immune construct
traits, fire, magic
OFFENSE
Speed 50 ft.
Melee bite +26
(4d6+8 plus grab), 2 claws +25 (3d6+8)
Space 15 ft.; Reach 10 ft.
Special Attacks
pounce, rake (2 claws +25, 3d6+8)
STATISTICS
Str 27, Dex 6, Con —, Int 3, Wis 23, Cha 18
Base Atk +19; CMB
+29 (+31 bull rush, +33 grapple); CMD 37 (39 vs. bull rush, 41 vs. trip)
Feats Awesome
Blow, Dazzling Display, Greater Vital Strike, Improved Bull Rush, Improved
Vital Strike, Intimidating Prowess, Power Attack, Toughness, Vital Strike,
Weapon Focus (bite)
Skills Intimidate
+21, Perception +16, Stealth –10 (+6 in forests); Racial Modifiers +16 Stealth in forests
SQ freeze,
reshape
ECOLOGY
Environment any
(primarily forests)
Organization
solitary, pair, stand (3–6)
Treasure none
SPECIAL ABILITIES
Immunity to Magic
(Ex) A redwood golem is immune to any spell or spell-like ability that
allows spell resistance. In addition, certain spells and effects function
differently against a redwood golem, as noted below.
- A diminish plants or warp wood spell slows a redwood golem (as the slow spell) for 3 rounds (no saving throw).
- A plant growth spell ends any slow effect on the golem and gives it the giant creature template for 1 minute. It cannot benefit from the size increase from plant growth again for 1 hour (but the spell will end slow effects, regardless of the time between castings). A redwood golem gets no saving throw against plant growth.
- A blight spell affects a redwood golem as if it were a plant creature. The golem receives a saving throw against the spell.
- A magical attack that deals electricity damage ends any slow effect on the golem and heals 1 point of damage for each 3 points of damage the attack would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points. A redwood golem gets no saving throw against electricity effects.
Reshape (Ex) A
redwood golem’s default form is that of a feline creature, as reflected in its
stat block. Three times per day as a swift action, the golem can change its
animal form or densify its exterior. If it changes animal forms, it loses its current
melee and special attacks and replaces them based on the new form. An elephantine
form grants it 2 slam attacks (+25 attack bonus, 4d8+8) and trample (4d8+12, DC
27). If it takes the form of a rhinoceros, it gains a gore attack (+25 attack
bonus, 4d8+12), powerful charge (gore, 4d8+16), and trample (4d6+12, DC 27). A
serpentine form grants it a bite attack (+26 attack bonus, 4d6+12 plus grab), and
constrict (4d6+12).
A redwood
golem choosing to densify its exterior increases its natural armor bonus by +2,
but reduces its base speed by 10 ft. These changes last for 1 hour. The golem
can choose this use of the ability more than once, but it cannot reduce its
base speed below 10 ft.
The golem
can reshape itself more than three times per day, but after the third use of
this ability, it must use a full-round action to reshape itself.
Druids (and other spellcasters allied with nature) typically
create redwood golems to guard sacred groves or especially important forests. Creators
enjoy the aesthetic of the fusion of fierce animal figures with plant material,
so they fashion most golems into a predatory or other intimidating animal. The golems
have rudimentary intelligence, which allows them to make tactical decisions in
battle and use their reshape ability and feats for maximum effectiveness. Commands
issued by the golems’ creators override the creations’ choices, however. A golem
which loses its creator usually seeks revenge on its creator’s killers before retreating
to deep woods where it continues to carry out its imperative to protect the forest.
Construction
The construction of a redwood golem requires a single redwood
tree measuring at least 30 feet in height. The wood is treated with rare herbal
solutions costing at least 40,000 gp.
Redwood Golem
CL 15th; Price 140,000 gp
CONSTRUCTION
Requirements
Craft Construct, animal shapes, awaken, control plants, creator must be caster level 15th; Skill Craft (sculpture) DC 21; Cost 90.000 gp