I also hope you can use the geleton in your games. I'll be back again on Friday with another critter. Thanks for reading!
They look delicious!
This bones belonging
to this strangely-colored skeleton bend at odd angles.
Geleton CR 7
XP 3,200
CE Medium aberration
Init +4; Senses darkvision 60 ft.; Perception
+16
DEFENSE
AC 20, touch 14,
flat-footed 16 (+4 Dex, +6 natural)
hp 85 (10d8+40);
fast healing 2
Fort +7, Ref +7, Will +10
Defensive Abilities
amorphous, dissolution, sticky body; DR
5/slashing; Immune acid
OFFENSE
Speed 30 ft.
Melee slam +13
(2d6+9 plus 4d6 acid and 1d4 Con damage)
Spell-Like Abilities
(CL 10th; concentration +12)
3/day—wall of ectoplasmOA (DC 17)
STATISTICS
Str 22, Dex 19, Con 18, Int 13, Wis 17, Cha 14
Base Atk +7; CMB +13 (+17 disarm); CMD 28 (30 vs. disarm)
Feats Combat
Expertise, Deceitful, Greater Disarm, Improved Disarm, Stealthy
Skills Acrobatics
+16, Bluff +16, Climb +10, Disguise +16, Escape Artist +21, Perception +16,
Stealth +21
Languages Aklo, Common
SQ compression,
duplicate
ECOLOGY
Environment any
land
Organization
solitary, pair, or closet (3–8)
SPECIAL ABILITIES
Dissolution (Ex)
If a piercing or slashing weapon deals damage to a geleton, the weapon must
succeed at a DC 19 Reflex save or take 4d6 points of acid damage. Weapons made
of bone take no acid damage. The save DC is Constitution-based.
Duplicate (Ex) If
a geleton reduces a creature to 0 Con, as a move action, it disgorges some of
its liquid interior on the remaining skeleton (dealing 20 points of damage in
the process). One round later, a new geleton arises, but it only has half the
maximum hp.
Sticky Body (Ex)
If a weapon strikes a geleton, it can attempt a disarm check as an immediate
action. It gains the benefit of its feats when it attempts to disarm its
opponent.
Geletons are tumescent bags of acidic ectoplasm taking the
structure provided by skeletons that resist their acid. The acid makes bones
pliable without destroying them, so they can easily contort themselves and
squeeze into tight spaces. They “reproduce” by reducing victims to their skeletons
and then imparting some of their essence to the new receptacles. Since this
weakens them, they usually try to attack solitary victims. In the process of dissolving flesh, they render it into ectoplasm, which trails behind them and allows them to create walls of the material.
Geletons enjoy playing on superstitions and beliefs about
the undead they mimic and act accordingly when targeted by positive energy.
While they prefer to roam together and spawn more geletons, they also ally with
necromancers and actual undead. In return for providing surprises against their
allies’ opponents, they receive previously animated undead that are no longer
viable.