I hope you enjoy the giant hell ant, and I'll see you next week (maybe on Friday again) with another monster. Thanks for reading!
This enormous black
ant has vertical mandibles and a blood-stained spike protruding from just above
the mandibles.
Giant Hell Ant CR 8
XP 4,800
N Large vermin
Init +3; Senses darkvision 60 ft., lifesense;
Perception +17
DEFENSE
AC 22, touch 12,
flat-footed 19 (+3 Dex, +10 natural, –1 size)
hp 102 (12d8+48)
Fort +12, Ref +7, Will +5
Defensive Abilities
ferocity
OFFENSE
Speed 50 ft.,
burrow 20 ft., climb 30 ft.
Melee bite +15
(4d6+7/19–20
plus grab), gore +15 (1d6+7 plus 2d6 bleed and blood drain)
Space 10 ft.; Reach 5 ft.
Special Attacks
bleed, blood drain, crippling bite, gnaw
STATISTICS
Str 25, Dex 16, Con 19, Int —, Wis 12, Cha 5
Base Atk +9; CMB +17 (+21 grapple); CMD 30 (38 vs. trip)
Skills Acrobatics
+3 (+11 to jump), Climb +15, Perception +17; Racial Modifiers +16 Perception
ECOLOGY
Environment warm
forests
Organization solitary,
pair, army (3–20), or colony (1 giant hell ant queen plus 21–100
giant hell ants)
Treasure none
SPECIAL ABILITIES
Blood Drain (Ex)
A creature struck by a giant hell ant’s gore attack must succeed on a DC 20
Fortitude save or take 1d4 points of Constitution damage. If the creature is
currently suffering bleed damage, it takes a –4 on its Fortitude save. The
ant gains 5 temporary hit points if it drains blood from a victim. The save DC
is Constitution-based.
Crippling Bite (Ex)
A giant hell ant’s bite attack threatens a critical hit on a roll of 19–20.
If the ant scores a critical hit on a target, its mandibles cut deep, resulting
in a wound that causes 2d4 bleed and leaving its foe staggered for 1d4+1 rounds
from the pain dealt by the grievous wound.
Gnaw (Ex) If a
giant hell ant begins its turn with a grabbed foe, it inflicts automatic bite damage.
Gore (Ex) If a
giant hell ant succeeds at maintaining a grapple against a foe, in addition to
automatically dealing bite damage, it can attempt a gore attack against the grappled
opponent.
Giant hell ants are blood-drinking ants with powerful jaws
capable of rending flesh from bone and a porous spike filled with an anticoagulant
agent. They latch onto opponents and worry at wounds they inflict with their
terrible mandibles. While they’ve got their opponents locked in their
mandibles, they attempt to spear their victims with their spikes to induce more
blood flow. Giant hell ants are so aggressive, they continue attacking until
they drop dead.
Vampires and other intelligent, bloodsucking creatures sometimes
employ giant hell ants to harvest blood from victims, and they in turn harvest
the blood from the vermin. Undead creatures don’t register as prey for giant
hell ants, so they have no fear of suffering backfire from using the ants.
A typical giant hell ant is 10 feet in length, stands 4 feet
tall, and weighs 300 pounds. A giant hell ant colony is similar to an ordinary
ant colony, except there are only soldier ants and a single queen (which
applies the advanced and giant creature templates).
Giant Hellfire Ant
(+1 CR) This strange, Hell-touched variant of the giant hell ant gains the
advanced creature template and possesses immunity to fire, vulnerability to
cold, and a breath weapon (30-ft. cone, 6d8 fire damage, Reflex DC 20 for half,
usable every 1d4 rounds).