I hope you enjoy the scissor toad, and I'll see you tomorrow with another monster!
(as mentioned earlier, I'll update this post and create a separate post when I receive art from Hugo)
This immense, sandy
colored toad has massive blades for arms that do not end in claws. The toad
constantly has its blade arms crossed.
Scissor Toad CR 13
XP 25,600
N Huge animal
Init +4; Senses low-light vision; Perception +15
DEFENSE
AC 28, touch 12,
flat-footed 24 (+4 Dex, +16 natural, –2 size)
hp 180 (19d8+95)
Fort +16, Ref +15, Will +12
OFFENSE
Speed 50 ft.
Melee 2 arms +22
(3d8+15/18–20)
Space 15 ft.; Reach 15 ft.
Special Attacks
rend (2 claws, 3d8+15), savage slice, terrifying cut, vorpal shearing
STATISTICS
Str 30, Dex 19, Con 21, Int 2, Wis 18, Cha 9
Base Atk +14; CMB +26; CMD 40 (44 vs. trip)
Feats Cleave,
Cleaving Finish[UC], Crippling Critical[APG], Critical Focus, Deadly
Finish[UC], Improved Vital Strike, Intimidating Prowess, Iron Will, Power
Attack, Vital Strike
Skills Acrobatics
+18 (+26 when jumping), Intimidate +9, Perception +15, Stealth –4
(+4 in deserts); Racial Modifiers +8
Stealth in deserts
ECOLOGY
Environment warm
deserts or wastelands
Organization
solitary, pair, or trimming (3–6)
Treasure none
SPECIAL ABILITIES
Savage Slice (Ex)
A scissor toad's arm attack applies 1–1/2 its Strength modifier to damage
and threatens a critical hit on a roll of 18–20.
Terrifying Cut (Ex)
The sheer viciousness of death at a scissor toad’s arms is frightening to
behold. If the toad kills a creature as a result of its rend special attack or
vorpal shearing, it makes an Intimidate check with a +8 racial bonus to
demoralize all creatures that witness the death.
Vorpal Shearing (Ex)
If a scissor toad confirms a critical hit on a creature with one of its arms
and can rend the creature, the creature loses a leg or an arm. The creature is
sickened until it receives magical healing (or until it recovers to full hit
points by natural means), and it takes 1d6 points of bleed damage each round. A
creature with only one arm cannot perform actions requiring two arms or two
hands. A bipedal creature with one leg cannot walk or run. It can crawl or hop,
but is denied its Dexterity bonus against all opponents. A quadrupedal creature
with one leg missing is reduced to half normal speed. Depending on GM
discretion, a creature with more than four legs with one leg missing may be
able to move at normal speed.
If a scissor toad confirms both critical hits on the same
creature, the toad severs the creature’s head, as if it used a vorpal weapon.
Found in harsh deserts and other barren parts of the world,
scissor toads are mercifully rare and hardly leave their territories. The
toads, likely the result of magical (or other) mutation, tangle with other
similarly titanic beasts populating these forbidden locales. Scissor toads are
implacable foes and fight until either they or their prey/aggressors are dead.
They enjoy the shear thrill of the hunt and the feel of blood spraying across
their sword-like arms when they divest opponents of limbs and heads.
A normal scissor toad specimen stands 22 feet tall and
weighs 1,700 pounds. Its scissor arms are incredibly long and prop up the toad
higher than an ordinary toad’s limbs would. A scissor toad can live up to 10
years.