Presenting the final monster of today's mashup marathon: the polar wolf! I really liked the image of the cub, and it struck a strange chord of nostalgia for one of my favorite monsters from when I was much younger, the hoar fox (I know). Needless to say, this ended up being my favorite monster to work on, and I decided to save it for last.
I hope you have enjoyed the monsters from today's blitz. Let me know in the comments which one you liked the best. I'll be back next week with a much saner solo monster entry. Thanks, as always, for reading!
This unusual creature has a polar bear's build and a wolf's coloration; frost streams from the creature's mouth.
Polar Wolf CR 3
XP 800
N Large magical beast
Init +1; Senses darkvision 60 ft., low-light vision, scent; Perception +6
Defense
AC 16, touch 10, flat-footed 15 (+1 Dex, +6 natural, –1 size)
hp 30 (4d10+8)
Fort +6, Ref +5, Will +2
Immune cold
Offense
Speed 30 ft.
Melee bite +6 (1d4+3 plus trip) and 2 claws +6 (1d3+3 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks breath weapon (40-ft. cone, 2d8 cold damage, Reflex DC 14 for half, usable every 1d4 rounds)
Statistics
Str 16, Dex 13, Con 14, Int 5, Wis 12, Cha 13
Base Atk +4; CMB +8 (+12 grapple); CMD 19 (23 vs. trip)
Feats Power Attack, Run
Skills Acrobatics +5, Perception +6, Stealth +1 (+9 in snow); Racial Modifiers +8 Stealth in snow
Ecology
Environment any cold
Organization solitary, pair, or aurora (3–10)
Treasure none
At the top of the world, where the veils between reality and strange dimensions ravel more readily, spontaneous creature merges become more common. Such is the case with polar wolves, which blend the size and power of the polar bear with the hunting prowess of the wolf. Breath that can freeze foes in their tracks adds to the polar wolf's arsenal. The creatures have a decent intelligence and often wind up as companions to frost giants.