Friday, December 27, 2013

Frightful Fridays! Mashup Marathon! Bearasaurus

Paris brought this image to my attention a while ago, and I squirreled it away for a rainy mashup day (oddly, it hasn't been raining while I've been working on these—perhaps it is wherever you are reading). Thanks also to Thomas LeBlanc who posted this image and provided the inspiration. Only three more monsters remain in the mashup marathon, and I hope you'll check back in an hour for the next one.

Find out my secret origin here.

This dog seems friendly, despite the appearance of several dangerous spines arranged on its body.
Bearasaurus CR 2
XP 600
LG Medium magical beast
Init +1; Senses darkvision 60 ft., low-light vision; Perception +8

AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural)
hp 22 (3d10+6)
Fort +5, Ref +4, Will +2
Defensive Abilities spines

30 ft.
Melee bite +5 (1d6+2 plus trip) and tail slap +0 (1d4+1)

Str 15, Dex 12, Con 14, Int 5, Wis 13, Cha 12
Base Atk +3; CMB +5; CMD 16 (20 vs. trip)
Feats Run, Skill Focus (Perception)
Skills Acrobatics +5, Perception +8, Stealth +5

Environment temperate or warm terrestrial
Organization solitary, pair, or pack (3–8)
Treasure none

Special Abilities
Spines (Ex)
A foe striking a bearasaurus with natural weapons, an unarmed strike, or a one-handed weapon takes 1d3 points of piercing damage. A creature grappling a bearasaurus takes 2d4 points of piercing damage each round it does so.

A cross between a hunting dog and a stegosaurus created the first bearasaurus, and, despite the oddly personal nature of this creation, the formula has disseminated to others who have created bearasauruses of their own. Bearasauruses all possess a keen intellect and a strong desire to perform good deeds, much to the chagrin of those expecting yet another murder machine. This is not to say that bearasauruses will not harm another creature; they will definitely do so if it supports the greater good, or protects those with whom they ally.