With the gazelligator, I have exhausted the Wired article with all its fun mashups. This is another creature that will surprise characters, especially since it will start combat off the battle mat (assuming you use one). The next mashup monster will come from a new source and will arrive in 60 minutes!
At first appearing to be a typical, fast-running herd animal, the creature turns its head, revealing a long, toothy snout.
Gazelligator CR 1
XP 400
N Medium animal
Init +1; Senses low-light vision; Perception +5
Defense
AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp 13 (2d8+4)
Fort +5, Ref +4, Will +1
Offense
Speed 40 ft., sprint
Melee bite +3 (1d6+2) and gore +3 (1d4+2)
Special Attacks powerful charge (gore, 1d4+4)
Statistics
Str 14, Dex 13, Con 15, Int 2, Wis 12, Cha 9
Base Atk +1; CMB +3; CMD 14 (18 vs. trip)
Feats Run
Skills Acrobatics +5 (+9 when jumping), Perception +5
Ecology
Environment any plains
Organization solitary, pair, or herd (3–8)
Treasure none
Special Abilities
Sprint (Ex) Once per hour, a gazelligator can triple its base speed when charging or running.
Most likely created by misguided (or demented) druids, gazelligators fuse the ferocity of an alligator with the burst of speed common to gazelles. The resulting creatures terrorize prey on the open plains where gazelligators can travel hundreds of feet in seconds to fell unprepared victims. Gazelligators rarely back down from a fight, even when their opponents clearly overmatch them.