This light-themed mashup combines the humble dog with the firefly to create a nice glow-in-the-dark animal, but it can do more than shed light. As a companion to a character, the lumihound proves extremely useful, especially against difficult-to-see foes. As a companion to an opponent, the lumihound may thwart the characters attempts at stealth.
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This otherwise normal dog glows with an eerie green light.
Lumihound CR 1
XP 400
NG Small magical beast
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +11
Defense
AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
hp 13 (2d10+2)
Fort +4, Ref +5, Will +2
Offense
Speed 40 ft.
Melee bite +2 (1d6–1 plus faerie fire and trip)
Spell-Like Abilities (CL 2nd; concentration +4)
Constant—see invisibility
At will—light
Statistics
Str 8, Dex 14, Con 13, Int 2, Wis 14, Cha 15
Base Atk +2; CMB +0; CMD 12
Feats Run
Skills Perception +11; Racial Modifiers +4 Perception
Ecology
Environment any terrestrial
Organization solitary, pair, or pack (3–12)
Treasure none
Special Abilities
Faerie Fire (Su) When a lumihound bites an opponent, it illuminates that opponent with faerie fire.
Dogs make excellent trackers, and the creators of the lumihound combined fireflies with dogs to make hounds that could hunt at night. As an unexpected side effect of the process, lumihounds can spot invisible creatures and can impart their illumination to targets they bite. Due to their superior tracking skills and trainability, lumihound puppies command prices around 1,000 gp.